The Pretend Villages documents the inhabitants and structures of imagined, fabricated Iraqi and Afghan villages on the training grounds of US military bases. Situated in the deep forests of North Carolina and Louisiana and in a great expanse of desert near Death Valley in California, these villages serve as strange and poignant way stations for soldiers headed off to war, and for those who have fled from it: American troops encounter actors, often recent immigrants from Iraq and Afghanistan, who are paid to be “cultural role-players.”
Christopher Sims photographed in these surprising and fantastical realms over a fifteen-year period as US wars abroad fluctuated in intensity. With this book, he presents an archival record of “enemy” village life that is as convincingly accurate and comically misdirected as it is mundane and nightmarish.
Publisher website (Kehrer Verlag)
In 2006 and 2010, I traveled by plane, ferry, and bus to the naval station and joint detention facility at Guantánamo Bay, Cuba.
On this small spit of land, on approximately 45 square miles held in perpetual lease by the U.S. military, actors from the world stage converge: American interrogators attempt to wrest information from Muslim “unlawful enemy combatants"; Jamaican and Filipino guest workers are imported by contractors to serve food, cut hair at the barbershop, and wash the laundry; and on the base’s residential streets that resemble an American suburb, a handful of Cuban families who fled Castro’s takeover of the island live out their days in exile. Against this backdrop, there are also strikingly mundane activities that take place: children go to school, guards pick up coffee at McDonald’s and Starbucks, and backyard barbeques are planned.
Restrictions by the military made making photographs of people at GTMO impractical, so I chose instead to photograph the environments that people create and inhabit rather than the people themselves, the stage sets rather than the players.
—Christopher Sims
Beginning in 2007, I have been making a series of portraits at the "Virtual Army Experience," a traveling road show and recruiting event the U.S. Army takes cross-country to NASCAR races and air shows. Participants wait in line to enter a large tent, where they play video games produced by the army and meet decorated soldiers who have returned from service at the fronts in Iraq and Afghanistan.
These portraits remind us of the computer and television screens through which most of us have lived the wars in Iraq and Afghanistan, and the filters of distance and media that create for us our own virtual homeland experience. The army reveals itself to be a keen reader of American adolescent emotions and passions, and employs this understanding through a brilliantly designed and bloodless simulation of the thrill of the fight. The portraits also offer us a glimpse into a future that some leaders and strategists have begun calling “the long war,” and suggest to us the young people who will enlist in the coming years in the real army.
—Christopher Sims